SEOS-CacheCleaner VS GLSL-PathTracer

Compare SEOS-CacheCleaner vs GLSL-PathTracer and see what are their differences.

SEOS-CacheCleaner

Allows you to clean temporary or cached files from selected Windows programs. (by Berny23)
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SEOS-CacheCleaner GLSL-PathTracer
1 1
5 1,745
- -
0.0 3.1
almost 3 years ago 3 months ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SEOS-CacheCleaner

Posts with mentions or reviews of SEOS-CacheCleaner. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-23.
  • Looking for clean-up software.
    2 projects | /r/software | 23 Mar 2021
    I've developed a really small tool for exactly this purpose. It currently supports a pretty limited amount of directories, but I encourage anyone to contribute to the project: SEOS Cache Cleaner

GLSL-PathTracer

Posts with mentions or reviews of GLSL-PathTracer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2020-12-27.

What are some alternatives?

When comparing SEOS-CacheCleaner and GLSL-PathTracer you can also consider the following projects:

spacesockets2 - SpaceSockets2 makes socket programming much easier for C++ developers.

THREE.js-PathTracing-Renderer - Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html

apolune - Lost Astronaut's Game Creation Framework: A massive 1800+ class 1400 file extravaganza of OpenGL, WinAPI, OpenAL and many other features, written in Visual Studio for over a decade!

path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch

WinAPI-RedBlue - Source code of exploiting windows API for red teaming series

plotoptix - Data visualisation and ray tracing in Python based on OptiX 7.7 framework.

tron - Tron

OpenTK-PathTracer - C# OpenGL Path Tracer, Real-Time GPU accelerated

noufu - GameBoy emulator with debugger written in C++ using Win32 and SDL2

mesh-viewer - An interactive mesh viewer (for '.obj' files) using OpenGL and GLSL

C-Path-Tracer - Path Tracer written in C. Made mostly for fun.

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