ReGoap
DotRecast
ReGoap | DotRecast | |
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1 | - | |
977 | 397 | |
- | - | |
0.0 | 9.7 | |
over 2 years ago | about 16 hours ago | |
C# | C# | |
Apache License 2.0 | zlib License |
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ReGoap
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Noob trying to create flexible AI workers
You might want to look into Goal-Oriented Action Planning (GOAP). Example implementation with plenty of resources can be found here.
DotRecast
We haven't tracked posts mentioning DotRecast yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
SimpleGOAP - SimpleGOAP is a lightweight C# implementation of goal oriented action planning.
ai-series-part-34 - In this tutorial repository you will learn how to make a NavMeshAgent traverse a NavMesh without using SetDestination nor the mouse to click-to-move. We'll use the keyboard to move the NavMeshAgent along the NavMesh instead, apply a configurable smoothing to the inputs so the agent doesn't abruptly swap directions and rotations.
MonikAI - Monika from DDLC keeping you company on your desktop!
MonoGame - One framework for creating powerful cross-platform games.
ai-series-part-31 - learn how to show a path to a specific target without using a NavMeshAgent. We'll calculate the path on a NavMesh from the player's current location (controlled via a Third Person Controller) to the target location, and show that with a LineRenderer. The path calculation has a few knobs to turn, how high above the NavMesh to draw the line and how frequently to recalculate the path.
TexturePanner - This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures
mountain-goap - A GOAP (Goal Oriented Action Planning) AI library, written in C#.
Nez - Nez is a free 2D focused framework that works with MonoGame and FNA
ai-series-part-43 - Learn how to find the OffMeshLinks (high level component: NavMeshLink) that a NavMeshAgent will take on their current path
UrhoSharp - Code to integrate with the Urho3D engine
Riptide - Lightweight C# networking solution for multiplayer games.