ReGoap VS mountain-goap

Compare ReGoap vs mountain-goap and see what are their differences.

ReGoap

Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples (by luxkun)

mountain-goap

A GOAP (Goal Oriented Action Planning) AI library, written in C#. (by caesuric)
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ReGoap mountain-goap
1 1
977 76
- -
0.0 8.1
over 2 years ago 3 months ago
C# C#
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ReGoap

Posts with mentions or reviews of ReGoap. We have used some of these posts to build our list of alternatives and similar projects.

mountain-goap

Posts with mentions or reviews of mountain-goap. We have used some of these posts to build our list of alternatives and similar projects.
  • C# GOAP Library
    1 project | /r/gameai | 15 Mar 2023
    Been working on a general C# GOAP library for use in a few projects, and thought this might be a good place to share it: https://github.com/caesuric/mountain-goap

What are some alternatives?

When comparing ReGoap and mountain-goap you can also consider the following projects:

SimpleGOAP - SimpleGOAP is a lightweight C# implementation of goal oriented action planning.

DotRecast - DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers

MonikAI - Monika from DDLC keeping you company on your desktop!

PokemonGameEngine - A C# 2D Pokémon game engine and map editor.

ai-series-part-31 - learn how to show a path to a specific target without using a NavMeshAgent. We'll calculate the path on a NavMesh from the player's current location (controlled via a Third Person Controller) to the target location, and show that with a LineRenderer. The path calculation has a few knobs to turn, how high above the NavMesh to draw the line and how frequently to recalculate the path.

dotnet-console-games - Game examples implemented as .NET console applications primarily for providing education and inspiration. :)

XboxKeyboardMouse - Keyboard and mouse for Xbox One streaming on Windows