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Top 10 C# Pathfinding Projects
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RogueSharp
A .NET Standard class library providing map generation, path-finding, and field-of-view utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod
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InfluxDB
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DotRecast
DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers
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AStar
A fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Supports any .NET variant that supports .NETStandard 2.0 or higher. This library has no external dependencies. The library is licensed under the MIT license. (by roy-t)
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2D-Astar-Pathfinding-in-Unity
A 2D implementation of the Astar Pathfinding algorithm using Tilemaps in Unity
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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ai-series-part-31
learn how to show a path to a specific target without using a NavMeshAgent. We'll calculate the path on a NavMesh from the player's current location (controlled via a Third Person Controller) to the target location, and show that with a LineRenderer. The path calculation has a few knobs to turn, how high above the NavMesh to draw the line and how frequently to recalculate the path.
C# Pathfinding related posts
- How did do you program a funnel algorithm
- 2D Navmesh?
- Hoping for some advice: what's the best way to keep large crowds of enemies from overlapping each other?
- Severe Performance Issues with NavMesh/Optimization (and a few other things)?
- How to fix objects "jittery" when using navmesh 2d following player ?
- I used unity Navmesh Agent to make the Pets follow the player. I think this AI Movement is the best way to navigate when working on a top down Map. I still noticed a small glitch with certain modifier components though..
- AI to follow the player through a top-down game with tilesmap
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Index
What are some of the best open-source Pathfinding projects in C#? This list will help you:
Project | Stars | |
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1 | NavMeshPlus | 1,508 |
2 | RogueSharp | 529 |
3 | dotsnav | 438 |
4 | DotRecast | 382 |
5 | AStar | 315 |
6 | CAI-5000 | 39 |
7 | 2D-Astar-Pathfinding-in-Unity | 28 |
8 | AnyAnglePathfinding | 26 |
9 | AStar | 17 |
10 | ai-series-part-31 | 5 |