DotRecast
Riptide
DotRecast | Riptide | |
---|---|---|
- | 4 | |
402 | 1,039 | |
- | 1.9% | |
9.7 | 8.8 | |
2 days ago | 3 months ago | |
C# | C# | |
zlib License | MIT License |
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DotRecast
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Tracking mentions began in Dec 2020.
Riptide
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Netcode help
if you wanted to setup a dedicated server I'd recommend Tom Weilands Small tutorial series on how to connect clients to a dedicated server using a solution called riptide, if you wanted to use your PC at the same time as clients connected I'd recommend looking at the unity demo in the github repository below aswell. https://youtu.be/6kWNZOFcFQw https://github.com/tom-weiland/RiptideNetworking
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Multiplayer game question.
There is a package in Package Manager inside Unity Registry called Multiplayer HLAPI or use a low-level Networking API like RiptideNetworking it would be better else just use some other Networking API that you mentioned - Photon or Mirror I had experience with Photon I didn't use Mirror
- Thoughts on Tom Weilands Riptide multiplayer solution?
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How to make a multiplayer system like among us
Sadly I’m not personally aware of any tutorials for those networking systems but there’s a new open source networking library by Tom Weilandwhichhe’s making video tutorials about.
What are some alternatives?
MonoGame - One framework for creating powerful cross-platform games.
com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
ai-series-part-34 - In this tutorial repository you will learn how to make a NavMeshAgent traverse a NavMesh without using SetDestination nor the mouse to click-to-move. We'll use the keyboard to move the NavMeshAgent along the NavMesh instead, apply a configurable smoothing to the inputs so the agent doesn't abruptly swap directions and rotations.
AssetRipper - GUI Application to work with engine assets, asset bundles, and serialized files
mountain-goap - A GOAP (Goal Oriented Action Planning) AI library, written in C#.
Mirror - #1 Open Source Unity Networking Library
TexturePanner - This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures
web3.unity - 🕹 Unity SDK for building games that interact with blockchains.
Nez - Nez is a free 2D focused framework that works with MonoGame and FNA
ENet-CSharp - A improved fork of ENet, a tried and true networking library. C, C++, C# compatible.
ai-series-part-43 - Learn how to find the OffMeshLinks (high level component: NavMeshLink) that a NavMeshAgent will take on their current path
NSMB-MarioVsLuigi - Standalone Unity remake of New Super Mario Bros DS' multiplayer gamemode, "Mario vs Luigi"