OpenTournament VS Microsoft-OpenXR-Unreal

Compare OpenTournament vs Microsoft-OpenXR-Unreal and see what are their differences.

Microsoft-OpenXR-Unreal

An Unreal Engine game plugin providing additional features available on Microsoft's Mixed Reality devices like the HoloLens 2 when using OpenXR. (by microsoft)
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OpenTournament Microsoft-OpenXR-Unreal
7 1
136 156
1.5% 0.0%
7.1 0.0
16 days ago over 1 year ago
C++ C++
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenTournament

Posts with mentions or reviews of OpenTournament. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-12.

Microsoft-OpenXR-Unreal

Posts with mentions or reviews of Microsoft-OpenXR-Unreal. We have used some of these posts to build our list of alternatives and similar projects.
  • Hololens2 Voice Commands - Unreal
    1 project | /r/HoloLens | 10 Apr 2021
    That documentation link that you shared has the following text: " If you use OpenXR, you should additionally install Microsoft OpenXR plugin", maybe you could try to use the OpenXR on this tutorial.

What are some alternatives?

When comparing OpenTournament and Microsoft-OpenXR-Unreal you can also consider the following projects:

WarriOrb - Full source code for WarriOrb, a Dark-Souls like action platformer - using Unreal Engine 4

PBCharacterMovement - HL2-style, classic FPS movement for Unreal Engine implemented in C++

UEJoystickPlugin - Unofficial Joystick Plugin for the Unreal Engine

AR-VR-Guide - A guide covering Augmented Reality (AR), Virtual Reality (VR), Mixed Reality(MR), and Extended Reality(XR). Including headsets such as Apple Vision Pro, HoloLens, PlayStation VR, and Quest 3.

FlaxEngine - Flax Engine – multi-platform 3D game engine

OpenXR-SDK - Generated headers and sources for OpenXR loader.

UEVR - Universal Unreal Engine VR Mod (4.8 - 5.3)

OpenXR-Hpp - Open-Source OpenXR C++ language projection

ALS-Community - Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.3 with additional features & bug fixes

MRLaserTag - Mixed reality VR laser tag using Oculus Quest 2 and OAK-D depth cameras. First prize winner for North America region in OpenCV AI Competition 2021.

StereoKit - An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!

bomberman_xr - A native mixed reality Bomberman clone for the Meta Quest 2 and PC