OpenKneeboard VS polymer

Compare OpenKneeboard vs polymer and see what are their differences.

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OpenKneeboard polymer
43 1
219 300
1.8% -
9.9 5.2
5 days ago 2 months ago
C++ C++
GNU General Public License v3.0 or later BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenKneeboard

Posts with mentions or reviews of OpenKneeboard. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-02.

polymer

Posts with mentions or reviews of polymer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-30.

What are some alternatives?

When comparing OpenKneeboard and polymer you can also consider the following projects:

openvr - OpenVR SDK

Simple-OpenVR-Driver-Tutorial - A sample OpenVR Driver for you to learn from

Relativ - An open source VR headset with SteamVR supports for $200 [Moved to: https://github.com/relativty/Relativty]

HybridRenderingEngine - Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

HTCC - Hand tracking for flight simulator cockpit clicking

MxEngine - C++ open source 3D game engine

cosmoscout-vr - :milky_way: A virtual universe which lets you explore, analyze and present huge planetary datasets and large simulation data in real-time.

OpenXR-SDK - Generated headers and sources for OpenXR loader.

OpenOVR - https://gitlab.com/znixian/OpenOVR

Relativty - An open source VR headset with SteamVR supports for $200

OpenOVR

Cluster - Clustered shading implementation with bgfx