Oi-Grandad
AirSim
Oi-Grandad | AirSim | |
---|---|---|
3 | 10 | |
223 | 15,925 | |
4.5% | 0.9% | |
6.1 | 0.0 | |
3 months ago | about 1 month ago | |
Makefile | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Oi-Grandad
-
Can anybody recommend a great plugin to make sounds sound unpredictably fucked up but in a pleasingly analog textured way? I want to be able to picture the sound dissipating into little granules or eating itself and imploding or becoming hollowed out.
The free Emergence is great. Also check out Lagrange and Oi Grandad https://github.com/publicsamples/Oi-Grandad/releases
-
Any ambient music creators?
I also like to use granular synth like Oi Grandad! or effect like Emergence to create a rich texture !
- [FREE] Oi, Grandad!, a free open-source granular synthesizer plugin for Mac, has been released by HISE developers. Expiry: None
AirSim
- Modding API for old game: Strategies to ensure it runs on older systems while not losing productivity?
-
Replay system (gamemode from c++)
Have created all widgets, code compile successfully but have problem with replay spectator. Im using plugin AirSim https://github.com/microsoft/AirSim it is plugin that simulate drone. It has own gamemode AirsimGamemode (here is c++ file https://github.com/microsoft/AirSim/tree/main/Unreal/Plugins/AirSim/Source) that spawn drone at start. Problem is that I cant assign BP_PC_Spectator there. So I created own gamemode that I thought will override AirSimGameMode. It kinda did, it spawned drone on start but replay spectator widget show record screen, but it is not shown on play replay screen and I cannot move there as well.
- Heat map of environment monitored by drone
- 3D heatmap of environment monitored by drone
-
Airsim, ROS, can msg be shared between packages/nodes ?
Hi, I implemented path planner as node in ROS. Now I want to try the route planner in the AirSim simulator. During path execution, I want to get outputs from sensors such as GPS, IMU and Lidar. AirSim come with build in wrapper (https://github.com/microsoft/AirSim/tree/main/ros/src/airsim_ros_pkgs) that create topic and services once launched. Wrapper create two nodes, one to obtain sensors data and one to control drone. Wrapper is build in AirSim directory and path planer is in another. Is it possible to share msg so I can call and subscribe to wrapper topics in my planner node ? Or do I have to write msg for every topic, service I want to use ?
-
Destruction of a russian fuel truck
And there are also some open-source projects you could join, instead of starting a new one. This one looks interesting, haven't tried it though: https://github.com/Microsoft/AirSim
-
What happened in IoT last two months? Here are some headlines I found interesting
In 2017 Microsoft created AirSim, an open-source simulation platform for AI research and experimentation with drones and cars. This July, Microsoft announced the upcoming release of a new simulation platform and the archive of the original 2017 AirSim.
-
Currently writing out a plan for an RL based path-planning project. (I'm doing it for my Smart Vehicles course in my Master's Degree) Don't have much domain knowledge atm but looking for some advice on how to approach the problem?
AirSim: https://github.com/microsoft/AirSim
-
8+ Reinforcement Learning Project Ideas
AirSim
-
Is it possible to train a self driving car on google colab?
I've been trying for a while now and I started thinking it may not be possible. If anyone has managed to train a self-driving car simulator using openai gym on google colab(preferably), or on any remote server (AWS, GCP, ...) please let me know. So far, I tried carla, airsim, svl, deepdrive and they are all equally useless unless run locally with a gui. I'd really appreciate if someone suggests some way that actually can make it possible.
What are some alternatives?
AnalogTapeModel - Physical modelling signal processing for analog tape recording
carla - Open-source simulator for autonomous driving research.
ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
gym - A toolkit for developing and comparing reinforcement learning algorithms.
GAAS - GAAS is an open-source program designed for fully autonomous VTOL(a.k.a flying cars) and drones. GAAS stands for Generalized Autonomy Aviation System.
Autonomous-Ai-drone-scripts - State of the art autonomous navigation scripts using Ai, Computer Vision, Lidar and GPS to control an arducopter based quad copter.
apollo - An open autonomous driving platform
simulator - A ROS/ROS2 Multi-robot Simulator for Autonomous Vehicles
gym-donkeycar - OpenAI gym environment for donkeycar simulator
deepdrive - Deepdrive is a simulator that allows anyone with a PC to push the state-of-the-art in self-driving
open_spiel - OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
apollo - 🚀 Apollo/GraphQL integration for VueJS