MxEngine VS polymer

Compare MxEngine vs polymer and see what are their differences.

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MxEngine polymer
2 1
1,037 300
3.6% -
6.3 5.2
20 days ago about 2 months ago
C++ C++
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MxEngine

Posts with mentions or reviews of MxEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-30.

polymer

Posts with mentions or reviews of polymer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-30.

What are some alternatives?

When comparing MxEngine and polymer you can also consider the following projects:

FlaxEngine - Flax Engine – multi-platform 3D game engine

OpenKneeboard - An open source Kneeboard

HybridRenderingEngine - Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

Simple-OpenVR-Driver-Tutorial - A sample OpenVR Driver for you to learn from

ezEngine - An open source C++ game engine.

OpenGL-3D-Game-Tutorial-Series - C++ OpenGL 3D Game Tutorial Series - Learn to code a Cross-Platform OpenGL 3D Game in C++ from scratch

Relativty - An open source VR headset with SteamVR supports for $200

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

OpenXR-SDK - Generated headers and sources for OpenXR loader.

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

Cluster - Clustered shading implementation with bgfx