Misery VS RigelEngine

Compare Misery vs RigelEngine and see what are their differences.

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Misery RigelEngine
1 8
0 879
- -
0.5 4.9
over 3 years ago 13 days ago
C++ C++
- GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Misery

Posts with mentions or reviews of Misery. We have used some of these posts to build our list of alternatives and similar projects.

RigelEngine

Posts with mentions or reviews of RigelEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-10.

What are some alternatives?

When comparing Misery and RigelEngine you can also consider the following projects:

xray-16 - Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)

pegasus-frontend - A cross platform, customizable graphical frontend for launching emulators and managing your game collection.

hellomello - Experiments with writing Android apps in Nim

rawgl - Another World/Out of This World engine reimplementation (SDL, OpenGL)

libtorrent4j - libtorrent for java, a swig Java interface for libtorrent

stylized_snake_game - A cross-platform desktop stylized version of snake game made from scratch in C++/OpenGL.

MiraiCP - c++ SDK of Mirai

packages - Package build scripts and support for luxtorpeda client

nCine - A cross-platform 2D game engine

engge - Open source remake of Thimbleweed Park's engine

MWEngine - Audio engine and DSP library for Android, written in C++ providing low latency performance within a musical context, while providing a Java/Kotlin API. Supports both OpenSL and AAudio.

Sourcehold - Open source re-implementation of Stronghold 1