Misery VS hellomello

Compare Misery vs hellomello and see what are their differences.

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Misery hellomello
1 2
0 80
- -
0.5 0.0
over 3 years ago almost 4 years ago
C++ C++
- Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Misery

Posts with mentions or reviews of Misery. We have used some of these posts to build our list of alternatives and similar projects.

hellomello

Posts with mentions or reviews of hellomello. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-29.
  • Compiling Rust for .NET, using only tea and stubbornness
    4 projects | news.ycombinator.com | 29 Aug 2023
    Tangentially related, I've written a barebones assembler for Android .apk files once (strictly speaking, the assembler is for .dex files, but it also comes with a set of tools to package and sign .apk files). It's written mainly in Nim and provides enough primitives to allow creating Java "stubs" for native .so libraries, so that .apk-s can be built in Nim WITHOUT JDK AT ALL. The Android NDK is still kinda needed/useful, though IIRC mainly for access to adb, and especially adb logcat (which you'll need A LOT for debugging if you try to use this contraption).

    I'd love to One Day™ Rewrite It In Rust.

    The .dex assembler itself is at: https://github.com/akavel/dali — you may like to check out the tests at: https://github.com/akavel/dali/tree/master/tests to see how using it looks like.

    An example project with a simple .apk written purely in Nim (NO JDK) is at: https://github.com/akavel/hellomello/tree/flappy (unfortunately, given Nim's poor packaging story, it's most probably already bitrotten to the extent that it can't be quickly and easily built & used out of the box). I recorded a presentation about this for an online Nim conference — see: https://www.youtube.com/watch?v=wr9X5NCwPlI&list=PLxLdEZg8DR...

What are some alternatives?

When comparing Misery and hellomello you can also consider the following projects:

xray-16 - Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)

PhoneVR - Use Steam VR-enabled applications with your phone as HMD (Head-mounted display). The only Open-Source solution to similar commercial packages like VRidge, iVRy, Trinus etc etc.

libtorrent4j - libtorrent for java, a swig Java interface for libtorrent

dali - Indie assembler/linker for Dalvik VM .dex & .apk files (Work In Progress)

MiraiCP - c++ SDK of Mirai

RigelEngine - A modern re-implementation of the classic DOS game Duke Nukem II

clr_lite

nCine - A cross-platform 2D game engine

XAPKDetector - APK/DEX detector for Windows, Linux and MacOS.

MWEngine - Audio engine and DSP library for Android, written in C++ providing low latency performance within a musical context, while providing a Java/Kotlin API. Supports both OpenSL and AAudio.

androguard - Reverse engineering and pentesting for Android applications