Mirror VS fuse

Compare Mirror vs fuse and see what are their differences.

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Mirror fuse
23 21
4,860 225
1.6% -
9.8 5.3
3 days ago 28 days ago
C# HTML
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Mirror

Posts with mentions or reviews of Mirror. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-29.

fuse

Posts with mentions or reviews of fuse. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-08.

What are some alternatives?

When comparing Mirror and fuse you can also consider the following projects:

com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

nakama - Distributed server for social and realtime games and apps.

Client-Side-Prediction - Experiments with Client-Side prediction using unity and Mirror

pglet - Pglet - build internal web apps quickly in the language you already know!

EpicOnlineTransport - A Transport for Mirror using Epic Online Services

cinny - Yet another matrix client

Riptide - Lightweight C# networking solution for multiplayer games.

dom-examples - Code examples that accompany various MDN DOM and Web API documentation pages

2D-MMORPG-Youtube - An Open Source 2D MMORPG with Azure (AKS [K8s], CosmosDB and Redis) and Unity Game Engine

vaku - vaku extends the vault api & cli

ServUO - An Ultima Online server emulator written in C# .NET

rupy - HTTP App. Server and JSON DB - Shared Parallel (Atomic) & Distributed