fuse
pglet
fuse | pglet | |
---|---|---|
21 | 9 | |
227 | 582 | |
- | - | |
5.3 | 6.5 | |
8 months ago | about 2 years ago | |
HTML | Go | |
GNU General Public License v3.0 or later | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
fuse
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Castle Game Engine Roadmap
Nakama does not have shared parallelism, look at http://fuse.rupy.se for better scalability.
- Unity Tutorial
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SpaceTraders: A multiplayer game built on a free web API
While this seems focused on trading, kinda like EVE (spreadsheet MMO), I think physical action is the real attraction of 3D graphics/audio:
So I made a very scalable MMO protocol: https://github.com/tinspin/fuse
It's event based so analog movement should be compressed, which means headshot FPS are not the target audience. But it works fine with action games that take scalability into concern.
I'm curious how hard people find it to adopt. I'm guessing I need to deliver a good and open game on top of it to see adoption.
- Platform for an online multi player card game?
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Making a multiplayer server
You can tak a look at my multiplayer system if you need inspiration: https://github.com/tinspin/fuse
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3D MMO backend + client
This is the source available server: https://github.com/tinspin/fuse
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Server-Sent Events: the alternative to WebSockets you should be using
You don't need to use Event-Source to use SSE, look at how I implemented it here:
https://github.com/tinspin/fuse/blob/master/res/play.html#L1...
The XHR ready state 3 was wrongly implemented in IE7, they fixed it in IE8.
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Ask HN: Where do you hang out virtually online?
If you just want to play a multiplayer cube drop game and chat you are welcome at http://fuse.rupy.se
You can make rooms but they get the name of the user, so I guess you need to create a user with the name of the topic you're interested in! Xo
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XMPP, a Comeback Story: A Protocol for Robust, Private and Decentralized Comms
I made a better standard for this: https://github.com/tinspin/fuse
But of course it's suffering from this: https://xkcd.com/927/
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Free Multiplayer Puzzle Online
I made a multiplayer game like Dr Mario that is in alpha: http://fuse.rupy.se
pglet
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Show HN: Pynecone β web apps in pure Python
It took me a while to re-find a "Python web app" project that has been posted here and that I vaguely remembered. So I am gonna post it here. It's Pglet https://github.com/pglet/pglet and Flet seems to be its spiritual successor.
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How do you make a python UI that doesn't look like garbage?
Hey, try Pglet - it's very easy to get started and UI looks cool. There is a tutorial how to make a simple To-Do app in Python: https://pglet.io/docs/tutorials/python
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Building email signup form for Docusaurus with hCaptcha, Cloudflare Pages and Mailgun
Pglet website is made with Docusaurus and hosted on Cloudflare Pages. However, the following solution could be easily adopted for other React-based website frameworks such as Next.js and use a different backend for server-side logic such as Vercel Functions or Deno Deploy.
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Hacker News top posts: Dec 1, 2021
Pglet β Web UI framework for back end developers\ (25 comments)
- Pglet β Web UI framework for back end developers
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Creating a web app in Python without knowledge of HTML/CSS/JavaScript
I've been developing Pglet framework for 6 months now and I feel it's finally ready for building real apps.
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The future of web software is HTML over WebSockets
Oh, ASP.NET Web Forms were awesome! I remember it was so easy to onboard new developers: built-in state management between requests, WYSIWYG editor, high-level controls abstracting from HTML. Maybe because I miss ASP.NET so much :) I started working on https://github.com/pglet/pglet to have something like "ASP.NET on steroids" - server-side controls with React UI. However, it's not a HTML passing over WebSockets, but controls state which takes much less traffic with smaller latencies.
What are some alternatives?
Mirror - #1 Open Source Unity Networking Library
PyWebIO - Write interactive web app in script way.
nakama - Distributed server for social and realtime games and apps.
domonic - Create HTML with python 3 using a standard DOM API. Includes a python port of JavaScript for interoperability and tons of other cool features. A fast prototyping library.
cinny - Yet another matrix client
reflex - πΈοΈ Web apps in pure Python π
dom-examples - Code examples that accompany various MDN DOM and Web API documentation pages
wave - Realtime Web Apps and Dashboards for Python and R
vaku - vaku extends the vault api & cli
beaker - An experimental peer-to-peer Web browser
rupy - HTTP App. Server and JSON DB - Shared Parallel (Atomic) & Distributed
examples - Sample apps for Pglet