fuse
dom-examples
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fuse | dom-examples | |
---|---|---|
21 | 86 | |
225 | 3,148 | |
- | 3.9% | |
5.3 | 7.8 | |
18 days ago | 12 days ago | |
HTML | JavaScript | |
GNU General Public License v3.0 or later | Creative Commons Zero v1.0 Universal |
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fuse
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Castle Game Engine Roadmap
Nakama does not have shared parallelism, look at http://fuse.rupy.se for better scalability.
- Unity Tutorial
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SpaceTraders: A multiplayer game built on a free web API
While this seems focused on trading, kinda like EVE (spreadsheet MMO), I think physical action is the real attraction of 3D graphics/audio:
So I made a very scalable MMO protocol: https://github.com/tinspin/fuse
It's event based so analog movement should be compressed, which means headshot FPS are not the target audience. But it works fine with action games that take scalability into concern.
I'm curious how hard people find it to adopt. I'm guessing I need to deliver a good and open game on top of it to see adoption.
- Platform for an online multi player card game?
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Making a multiplayer server
You can tak a look at my multiplayer system if you need inspiration: https://github.com/tinspin/fuse
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3D MMO backend + client
This is the source available server: https://github.com/tinspin/fuse
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Server-Sent Events: the alternative to WebSockets you should be using
You don't need to use Event-Source to use SSE, look at how I implemented it here:
https://github.com/tinspin/fuse/blob/master/res/play.html#L1...
The XHR ready state 3 was wrongly implemented in IE7, they fixed it in IE8.
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Ask HN: Where do you hang out virtually online?
If you just want to play a multiplayer cube drop game and chat you are welcome at http://fuse.rupy.se
You can make rooms but they get the name of the user, so I guess you need to create a user with the name of the topic you're interested in! Xo
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XMPP, a Comeback Story: A Protocol for Robust, Private and Decentralized Comms
I made a better standard for this: https://github.com/tinspin/fuse
But of course it's suffering from this: https://xkcd.com/927/
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Free Multiplayer Puzzle Online
I made a multiplayer game like Dr Mario that is in alpha: http://fuse.rupy.se
dom-examples
- Web APIs
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9 Web API's que fazem mΓ‘gica β‘π§π»ββοΈπ§πΎββοΈβ¨
Fonte: MDN web docs
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Web OTP Api - One byte Explainer
References MDN Chrome Docs
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The Ladybird Browser Project
> if writing a browser today is in fact easier than both writing AND maintaining a browser a decade back.
Probably not. Yeah we have web standards and some idea of how to architect it, but the total set of APIs and HTML/CSS/JS features a browser supports is probably changing faster than the Ladybird team can actively implement it. The API surface is just impossibly large compared to 10 or 15 years ago. Look at all of these: https://developer.mozilla.org/en-US/docs/Web/API
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SSR React in Go
I added polyfills for the Web APIs used in the React code.
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At Least Skim The Manual
In addition to pure JavaScript, there are hundreds of Web APIs documented at MDN. These APIs cover everything from the DOM to Web Workers with great detail.
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Help me understand Web APIs (specifications and interfaces)
I'm reading MDN Web Docs on Web APIs. There are two basic sections, specifications and interfaces.
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Can you make your own JavaScript by implementing ECMAScript standard?
The biggest difference is usually found in what non-ECMAscript standard JS web apis or features are implemented in different browsers. Here's a list of typical web APIs, and for many of them there is a compatibility table at the bottom detailing which browser do or do not support it. https://developer.mozilla.org/en-US/docs/Web/API
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Using Web APIs to Create a Camera Application
Documentation of Web APIs and interfaces is located on the MDN (Mozilla Developer Network) website. The term "Web API" can refer to browser or server APIs. In this article, it refers to Browser APIs.
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Playing with the Gamepad API
The second one was an afternoon of "boredom." I wanted to develop, but I was running out of ideas. So, I decided to explore something new. I navigated to the Web APIs page on MDN, and something caught my eye on the letter g: Gamepad API.
What are some alternatives?
Mirror - #1 Open Source Unity Networking Library
wa-automate-nodejs - π¬ π€ The most reliable tool for chatbots with advanced features. Be sure to π this repository for updates!
nakama - Distributed server for social and realtime games and apps.
just - A library of dependency-free JavaScript utilities that do just one thing.
pglet - Pglet - build internal web apps quickly in the language you already know!
WHATWG HTML Standard - HTML Standard
cinny - Yet another matrix client
public-apis - A collective list of free APIs
vaku - vaku extends the vault api & cli
vimium - The hacker's browser.
rupy - HTTP App. Server and JSON DB - Shared Parallel (Atomic) & Distributed
websocket - A fast, well-tested and widely used WebSocket implementation for Go.