MeshSync VS 3d-game-shaders-for-beginners

Compare MeshSync vs 3d-game-shaders-for-beginners and see what are their differences.

MeshSync

A package for synchronizing meshes/models editing in DCC tools into Unity in real time. (by unity3d-jp)
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MeshSync 3d-game-shaders-for-beginners
2 12
1,549 17,138
1.4% -
0.0 0.0
9 months ago 11 months ago
C# C++
GNU General Public License v3.0 or later BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MeshSync

Posts with mentions or reviews of MeshSync. We have used some of these posts to build our list of alternatives and similar projects.

3d-game-shaders-for-beginners

Posts with mentions or reviews of 3d-game-shaders-for-beginners. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-01.

What are some alternatives?

When comparing MeshSync and 3d-game-shaders-for-beginners you can also consider the following projects:

uDesktopDuplication - Desktop Duplication API implementation for Unity (only for Windows 8/10)

godot-psx-style-demo - Demo project featuring a collection of PS1 style shaders and materials for Godot engine.

NoahGameFrame - A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

tinyrenderer - A brief computer graphics / rendering course

KlakSpout - Spout plugin for Unity

julia-set-with-shaders - Julia set render with GLSL shaders and P5.js library

Universal-Volumetric - A free, fast, cross-platform volumetric codec for everyone.

SHADERed - Lightweight, cross-platform & full-featured shader IDE

ILSpy - .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!

Granite - My personal Vulkan renderer

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

OpenSubdiv - An Open-Source subdivision surface library.