MeatKit VS HSV-Color-Picker-Unity

Compare MeatKit vs HSV-Color-Picker-Unity and see what are their differences.

MeatKit

MeatKit is a Unity modding toolkit for developing, building, and packaging custom maps, items, and mods for H3VR. (by H3VR-Modding)
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MeatKit HSV-Color-Picker-Unity
1 1
16 609
- -
3.5 0.7
24 days ago about 1 year ago
C# ShaderLab
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MeatKit

Posts with mentions or reviews of MeatKit. We have used some of these posts to build our list of alternatives and similar projects.

HSV-Color-Picker-Unity

Posts with mentions or reviews of HSV-Color-Picker-Unity. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-13.

What are some alternatives?

When comparing MeatKit and HSV-Color-Picker-Unity you can also consider the following projects:

Oxide.Rust - Rust game extension for the Oxide modding framework

awesome-unity-open-source-on-github - A categorized collection of awesome Unity open source on GitHub (800+)

ThunderKit - Mod Project Development Environment for Unity and Unity Games

UnityColorPicker - Runtime color picker for Unity

Atlas - Atlas, the next generation of mapping tools for H3VR

sprite-glow - Sprite glow effect for Unity via HDR outline and bloom post-processing

menu-controller - Learn how to use a Stack to manage your UI Pages. Create pages that have configurable entry/exit animations, sounds, and actions. This is the base framework I've been using for over 6 years in my own projects and find it to be highly reliable, scalable, and still easy to use.

foliage-shader - Unity surface shader for leaves/pine needles (on alpha cutout textures)

URP-LWRP-Shaders - A Collection of Shader For URP(LWRP) Render Pipeline

TestbedHDRP - Testbed project for Unity HDRP (High Definition Render Pipeline)

reactive-menu-system - Unity3D Event driven menu system using Unity Atoms and Unity UI Extensions menus.

3d.utrecht.nl - 3D-stadsmodel voor Utrecht vanuit Unity (gamesoftware)