MatrixVFX VS urp-scrolling-texture

Compare MatrixVFX vs urp-scrolling-texture and see what are their differences.

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MatrixVFX urp-scrolling-texture
1 1
466 5
- -
0.0 10.0
about 2 years ago about 1 year ago
ShaderLab ShaderLab
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MatrixVFX

Posts with mentions or reviews of MatrixVFX. We have used some of these posts to build our list of alternatives and similar projects.

urp-scrolling-texture

Posts with mentions or reviews of urp-scrolling-texture. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing MatrixVFX and urp-scrolling-texture you can also consider the following projects:

Post-Processing-Wireframe-Outlines - A simple post-processing outline effect that uses depth-based edge detection.

urp-decal-projector - Learn about the URP Decal Projector in this tutorial repository and video!

OutlineFilter - ⬜ Outline post effect for Unity Urp

juicy-springs - Transform your simple, bland transitions and movement into juicy springy movement!

sprite-glow - Sprite glow effect for Unity via HDR outline and bloom post-processing

intermediate-vertex-displacement - Circular and Linear Waves in ShaderGraph

urp-fading-standard-shaders - Learn how you can easily fade out objects that are using the standard URP shaders that obstruct view to the player using C# code!

Click-Decal-Shader - A simple pulsing circle decal shader for Unity's Universal Render Pipeline version 12.1.6 or later.

persistent-data - Learn how to save and load data in Unity - avoiding common mistakes and dangerous serialization techniques many other tutorials will tell you to use!

vertex-displacement-basics - Learn some of the basics of Vertex Displacement in a shader. A "breathing" effect, and a wiggle side to side effect!