MatrixVFX VS OutlineFilter

Compare MatrixVFX vs OutlineFilter and see what are their differences.

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MatrixVFX OutlineFilter
1 1
466 23
- -
0.0 7.4
about 2 years ago about 1 month ago
ShaderLab C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MatrixVFX

Posts with mentions or reviews of MatrixVFX. We have used some of these posts to build our list of alternatives and similar projects.

OutlineFilter

Posts with mentions or reviews of OutlineFilter. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing MatrixVFX and OutlineFilter you can also consider the following projects:

Post-Processing-Wireframe-Outlines - A simple post-processing outline effect that uses depth-based edge detection.

Post-Processing-Scan - A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

sprite-glow - Sprite glow effect for Unity via HDR outline and bloom post-processing

com.mitay-walle.gradient-texture - Unity Gradient Texture generator

urp-scrolling-texture - Learn how to create a scrolling texture shader in URP Shader graph

PostProcessing - Post Processing Stack

UIEffect - UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!

AmplifyOcclusion-URP - Amplify Occlusion V2 ported to URP 2022.2