MathUtilities
WorldWrap
MathUtilities | WorldWrap | |
---|---|---|
3 | 1 | |
4,098 | 10 | |
- | - | |
2.7 | 9.1 | |
5 months ago | 24 days ago | |
C# | C# | |
The Unlicense | MIT License |
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MathUtilities
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added nav agent so that it won't rub its face on the wall all the time
i tried fabrik at first, then switched to ccdik http://www.andreasaristidou.com/FABRIK.html https://github.com/zalo/MathUtilities/blob/master/Assets/IK/CCDIK/CCDIKJoint.cs
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Animation rigging for Inverse Kinematics
Here is guide where CCD Inverse Kinematics is explained: https://zalo.github.io/blog/inverse-kinematics/ And also from same tutorial some Unity CCDIK solution you can try. https://github.com/zalo/MathUtilities/tree/master/Assets/IK/CCDIK
- A collection of some of the neat math and physics tricks
WorldWrap
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WorldWrap: A Framework For Creating 3D Wrapping Worlds
I'm hosting this for free under an MIT license on my GitHub, so feel free to use it in your games if you think it will be fun.
What are some alternatives?
Randomation-Vehicle-Physics - Vehicle physics system for the Unity engine.
AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
unity-deterministic-physics - Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats
Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
ActiveRagdoll - From-scratch implementation of physically simulated character animation with proportional-integral-derivative controllers (PID)
UIEffect - UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
JimmysUnityUtilities - A bunch of code I like to have on hand while working in Unity
com.mitay-walle.phys-sound - The PhysSound system adds the ability to bring your physics to life through the use of impact and sliding sounds. The system works with both 2D and 3D physics.
Ecstasy - Simplest powerful ECS for Unity. Flexible and fast. Works w/ Burst
RTSCameraController-Cinemachine - A RTS style Camera Controller for Unity 3D's Cinemachine system.
EventBetter - A Unity messaging/event system for the lazy
UnitySQLiteAsync - Asynchronous SQLite-net support for Unity