MGL VS MoltenVK

Compare MGL vs MoltenVK and see what are their differences.

MGL

OpenGL 4.6 on Metal (by openglonmetal)

MoltenVK

MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on macOS, iOS and tvOS. (by KhronosGroup)
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MGL MoltenVK
22 103
728 4,548
0.8% 1.3%
4.2 9.0
6 months ago 2 days ago
C++ Objective-C++
GNU Lesser General Public License v3.0 only Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MGL

Posts with mentions or reviews of MGL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-01.

MoltenVK

Posts with mentions or reviews of MoltenVK. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-10.

What are some alternatives?

When comparing MGL and MoltenVK you can also consider the following projects:

Cemu - Cemu - Wii U emulator

DXVK-macOS - Vulkan-based implementation of D3D10 and D3D11 for macOS / Wine

angle - A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

metal-cpp - Metal-cpp is a low-overhead C++ interface for Metal that helps developers add Metal functionality to graphics apps, games, and game engines that are written in C++.

TH - Deep Learning Library for Common Lisp.

MoltenGL

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

FF14-MAC_ModSupport - Alternative method of running FFXIV on Mac with Mod Support.

cl-cuda - Cl-cuda is a library to use NVIDIA CUDA in Common Lisp programs.

dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

semantic-release - :package::rocket: Fully automated version management and package publishing

dxvk-async