Graphene VS Unity-Editor-Toolbox

Compare Graphene vs Unity-Editor-Toolbox and see what are their differences.

Graphene

Graphene for Unity UI Toolkit is a lightweight and modular framework for building user interfaces (by LudiKha)

Unity-Editor-Toolbox

Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor. (by arimger)
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Graphene Unity-Editor-Toolbox
1 2
143 1,551
- -
3.7 8.1
3 months ago 28 days ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Graphene

Posts with mentions or reviews of Graphene. We have used some of these posts to build our list of alternatives and similar projects.
  • Movie streaming app in Unity 😏
    1 project | /r/Unity3D | 11 Jul 2021
    Oh yeah I am really looking forward to it becoming a standard. It's still in preview and lacks some features so I decided to not use it. Some poeple have even started making frameworks on top of it too like this: https://github.com/LudiKha/Graphene which is amazing.

Unity-Editor-Toolbox

Posts with mentions or reviews of Unity-Editor-Toolbox. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-03.
  • Is there a way to replicate this style of foldout/drawer in our own custom editor scripts?
    2 projects | /r/Unity3D | 3 Jul 2023
    You may wanna check out this project: https://github.com/arimger/Unity-Editor-Toolbox it makes creating custom hierarchy UIs rather simple from the looks of it, but I haven't tried it so can't really say for sure.
  • Is Odin still worth it?
    9 projects | /r/Unity3D | 16 Sep 2021
    Unity Editor Toolbox - Has a large number of attributes that I think mostly are styled well to fit in with the default editor look. It also supports material editors. It has some other extensions too. I have not personally used it, but it looks pretty good quality.

What are some alternatives?

When comparing Graphene and Unity-Editor-Toolbox you can also consider the following projects:

unity-gui-windows - Draggable and scalable modular Canvas based GUI windows

NaughtyAttributes - Attribute Extensions for Unity

unity-samples - A bunch of Unity Samples that allow jumpstarting of projects.

Unity-game-hacking - A guide for hacking unity games

libplanet - Blockchain in C#/.NET for on-chain, decentralized gaming

Unity-SerializableDictionary - Serializable dictionary class for Unity

Empty Keys UI - User Interface Generator

pb_Stl - STL import/export for Unity, supporting both ASCII and Binary.

UnityBookPageCurl - Page curl effect for Unity3d using UGUI

Bewildered-Core - Common use data types, and utilities for Unity that are high-quality and feel like a native part of Unity

resharper-unity - Unity support for both ReSharper and Rider

EditorXR - Author XR in XR