Legged-Robot-ROS VS Bullet

Compare Legged-Robot-ROS vs Bullet and see what are their differences.

Legged-Robot-ROS

Gazebo Simulation Packages for Ghost Minitaur and Scout Quadruped Robot (by arbhardwaj98)

Bullet

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. (by bulletphysics)
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Legged-Robot-ROS Bullet
1 41
10 11,907
- 0.9%
10.0 4.5
over 3 years ago 19 days ago
CMake C++
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Legged-Robot-ROS

Posts with mentions or reviews of Legged-Robot-ROS. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-27.

Bullet

Posts with mentions or reviews of Bullet. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-17.

What are some alternatives?

When comparing Legged-Robot-ROS and Bullet you can also consider the following projects:

champ - MIT Cheetah I Implementation

PhysX - NVIDIA PhysX SDK

robots - Collection of quadrupedal robots configured to work in CHAMP development framework

Box2D - Box2D is a 2D physics engine for games

Reinforment-Implementation-on-a-Quadruped - Reinforment Implementation on a Quadruped using DDPG(tensorflow), ROS, Gazebo, real quadruped robot.

CHRONO - High-performance C++ library for multiphysics and multibody dynamics simulations

Newton Dynamics - Newton Dynamics is an integrated solution for real time simulation of physics environments.

ODE

mujoco - Multi-Joint dynamics with Contact. A general purpose physics simulator.

Simbody - High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.

Godot - Godot Engine – Multi-platform 2D and 3D game engine

reactphysics3d - Open source C++ physics engine library in 3D