LabSound VS steam-audio

Compare LabSound vs steam-audio and see what are their differences.

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LabSound steam-audio
1 9
705 2,132
1.4% 9.5%
7.4 7.9
3 months ago 11 days ago
C++ C++
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

LabSound

Posts with mentions or reviews of LabSound. We have used some of these posts to build our list of alternatives and similar projects.
  • Rust Audio Development Forum
    1 project | news.ycombinator.com | 30 Jul 2021
    Not quite. There would be no JS. The WebAudio API is implemented in Rust. You would just use the innards (buffers, audio graph etc.) and leave it as a Rust framework.

    LabSound [0] has done something similar with C++ and WebKit. They took the WebAudio implementation and leave it as a C++ framework.

    [0] https://github.com/LabSound/LabSound

steam-audio

Posts with mentions or reviews of steam-audio. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-02.

What are some alternatives?

When comparing LabSound and steam-audio you can also consider the following projects:

RPiPlay - An open-source AirPlay mirroring server for the Raspberry Pi. Supports iOS 9 and up.

m1-web-spatialaudioplayer - Consolidated Mach1 spatial audio player focused on collecting all headtracking input methods and defining best practices

chromaprint - C library for generating audio fingerprints used by AcoustID

hmdgdb - HMD Geometry Database

sc3-plugins - Community plugins for SuperCollider

swiftshader - SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.

IoT-For-Beginners - 12 Weeks, 24 Lessons, IoT for All!

m1-sdk - simplified cross platform spatial audio framework

OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

NOMI-VR - NOMI VR Is An Inexpensive, Steam VR Compatible, Open Source VR Headset With Finger Tracking, Haptic Gloves.

sync-audio-tracks - Audio tracks synchronization command-line tool for video editors that don't support it

resonance-audio - Resonance Audio Source Code