steam-audio
hmdgdb
steam-audio | hmdgdb | |
---|---|---|
9 | 125 | |
2,133 | 9 | |
1.2% | - | |
8.1 | 4.7 | |
8 days ago | 5 months ago | |
C++ | HTML | |
Apache License 2.0 | Creative Commons Attribution Share Alike 4.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
steam-audio
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Name it Better (ideas for making more informative names)
Here's an absolute nightmare example file tree, from the newly open-sourced Valve's audio engine called Steam Audio:
- Steam Audio 4.5.2 released as Open Source
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Valve Makes All Steam Audio SDK Source Code Available Under Apache 2.0 License
Interestingly, the repo's readme says it works on Win/Mac/Linux, Android and iOS. Wonder if they had builds going but never released them to others.
https://github.com/ValveSoftware/steam-audio
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What happened to environmental audio in PC games?
CS2 sounds cool. It uses Steam Audio.
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With the induction of UE5’s integrated real-time lighting system (Lumen); if developers begin utilizing this technology, and Epic optimizes its CPU performance, do you think it will replace ray-tracing? Should AMD keep chasing this feature?
Steam Audio didn't exist publicly until 2017. This is irrelevant. It has gained some use, but mostly in the VR space.
- Anybody using Steam Audio Spatializer with FMOD and Unity? Still having issues with making it work properly.
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Steam Audio
Bookmark this page: https://github.com/ValveSoftware/steam-audio/releases
- I Hope BSG Take's The Criticism Properly
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BSG The Audio of 12.9 needs to be looked into. If you guys don't believe tarkov is a horror game i have proof.
Heh. https://github.com/ValveSoftware/steam-audio/issues/137
hmdgdb
- hypothetical Deckard: Would you be interested in this product?
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Crystal Mini Review
You can check the results of other HMDs here: HMD Geometry Database | Collected geometry data from some commercially available VR headsets. (risa2000.github.io)
- why does no manufacturer seem to care about bigger FOV?
- Quest Pro with Simforge adapters mod has bigger FOV than Index
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wireless vive pro 2 vs quest pro: vive pro 2 still best wireless PCVR experience
The Vive pro 2 has a fov of 116.52°h and 96.49°v
- What are your opinions on the quest 3 will you be buying it? or wait until the reviews come out?
- Have Any of You Measured Your Modded FOV On The Pro?
- So glad I bailed on waiting for the pimax Crystal in favor of the Qpro— their team is completely out of touch with reality…
- Hp Reverb G2 currently discounted to $299.99. Direct from Hp Store, or from Official Ebay Hp store.
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Can someone help me to calculate diagonal fov of a VR headset??
thanks for your effort, but now it will not have the same stereo overlap of 104 degrees https://risa2000.github.io/hmdgdb/
What are some alternatives?
LabSound - :microscope: :speaker: graph-based audio engine
hmdq - HMDQ Tools - the tools for VR headsets and other hardware introspection
m1-web-spatialaudioplayer - Consolidated Mach1 spatial audio player focused on collecting all headtracking input methods and defining best practices
vr_fov_overlay - simple vr fov tester
swiftshader - SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.
WMR-and-Vive-Tracker - Tutorial on how to use Vive Tracker for head tracking of WMR headset within SteamVR
m1-sdk - simplified cross platform spatial audio framework
Revive - Play Oculus-exclusive games on the HTC Vive or Valve Index, scroll down for downloads and installation instructions.
NOMI-VR - NOMI VR Is An Inexpensive, Steam VR Compatible, Open Source VR Headset With Finger Tracking, Haptic Gloves.
revive - 🔥 ~6x faster, stricter, configurable, extensible, and beautiful drop-in replacement for golint