KinetixAIDemos VS ai-series-part-42

Compare KinetixAIDemos vs ai-series-part-42 and see what are their differences.

KinetixAIDemos

A sample Unity Project used to test Kinetix AI Features (by dilmerv)

ai-series-part-42

Learn how to combine a Root Motion animated model with a NavMeshAgent. This gives you all the pathing benefits and local avoidance of the Navigation System with the precise animation you expect from Root Motion. (by llamacademy)
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KinetixAIDemos ai-series-part-42
1 1
4 16
- -
4.3 10.0
11 months ago over 1 year ago
ShaderLab ShaderLab
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

KinetixAIDemos

Posts with mentions or reviews of KinetixAIDemos. We have used some of these posts to build our list of alternatives and similar projects.

ai-series-part-42

Posts with mentions or reviews of ai-series-part-42. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing KinetixAIDemos and ai-series-part-42 you can also consider the following projects:

ai-series-part-32 - Learn how NavMeshAgent obstacle avoidance works... in DEPTH! In this deep dive into NavMeshAgent avoidance you'll learn 5 key takeaways for improving NavMeshAgent avoidance using the Unity Navigation System, no external assets needed!

scene-inspector-debug-information - Learn how to extend an existing Inspector in the Unity Editor and draw debug information in the Scene View.