Godot-Engine-Guide
luascript
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Godot-Engine-Guide | luascript | |
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over 2 years ago | 2 months ago | |
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- | Apache License 2.0 |
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Godot-Engine-Guide
luascript
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I'm trying to switch from Python to Lua so I can get into game development... where do I start?
PICO8 • Godot with luascript • LÖVE2D
- Dev snapshot: Godot 4.0 alpha 15
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Can I talk to external modules' API through a programming language I added through a module?
I want to use Lua as the script language for Godot through luascript, and I'm sure it works but with vanilla godot, but what if I eventually have to access some stores' API through an external module like GodotSteam or GodotGOG? Would this newly added programming language work with it?
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Are there any good 3D Lua game engines?
There is a Lua support module for Godot.
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Has anyone plugged LUA or Golang into the GoDot Tool Chain?
Thanks u/insomniac_lemon thats excellent. I also found this one for LUA. https://github.com/perbone/luascript And this one for Golang: https://github.com/godot-go/godot-go Now the hard part, Getting it all working :D
What are some alternatives?
Godot - Godot Engine – Multi-platform 2D and 3D game engine
godot-git-plugin - Git implementation of the VCS interface in Godot
godot-extras - LOD and optimization C++ addons and shaders for Godot 4 and Godot 3
godot-go - Go bindings for Godot 4.2 GDExtension API
godotcord - A Discord Game SDK integration for Godot
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
GodotSteam - An open-source and fully functional Steamworks SDK / API module and plug-in for the Godot Game Engine.
GodotPckTool - Standalone tool for extracting and creating Godot .pck files
NativeDialogs - Native Dialogs is a plugin for Godot that allows you to interact with OS-specific dialogs, such as notifications, messages and file dialogs.
GodotGoG - GOG module for Godot engine.
gdextension - GDExtension template that automatically builds into a self-contained addon for the Godot Asset Library. Updated to Godot 4.2.1.