Godot-3-2D-CRT-Shader
sprite-glow
Godot-3-2D-CRT-Shader | sprite-glow | |
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3 | 2 | |
292 | 2,172 | |
- | - | |
3.2 | 4.0 | |
over 3 years ago | 3 months ago | |
GLSL | ShaderLab | |
MIT License | MIT License |
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Godot-3-2D-CRT-Shader
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How do I make an old-timey effect kind of like in Cuphead? I tried playing around with WorldEnvironment but couldn't quite figure it out. I'm inexperienced with shaders so a simple solution would be appreciated.
You can this effect by applying an "old crt / TV" shader and playing with the values. I would experiment with something like https://github.com/hiulit/Godot-3-2D-CRT-Shader or https://godotshaders.com/shader/vhs-and-crt-monitor-effect/ and make sure to turn on some chromatic aberration.
- Juiced the skills up a bit today Can't decide if sliding in from the Left looks better or from the top? What do you guys think?
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Hack Grid, a DOS-era puzzler has now a CRT mode!
I used this Shader, super-easy and fun to use! https://github.com/hiulit/Godot-3-2D-CRT-Shader
sprite-glow
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Added some subtle 2D glow effects to our game, and they make a big difference!
https://github.com/Elringus/SpriteGlow is what we used. It requires post-processing to be enabled. Not really a true lighting effect, more like glow outline.
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This is a short before after video about my first game called Duo Square. On the left side is the first playable prototype and on the right side is the first released version. I am wondering how many time should I spent on polishing? Do you have any suggestions?
I glad you like it! This is a combination of 2-3 effects. First I highly recommend this package from github: https://github.com/Elringus/SpriteGlow It is a good source for creating sprite glow. The other effects are mostly post-processing effects like bloom and chromatic aberration. Last but not least I have made screen shake.
What are some alternatives?
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