FlaxEngine VS UnrealCLR

Compare FlaxEngine vs UnrealCLR and see what are their differences.

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FlaxEngine UnrealCLR
18 37
5,461 3,048
1.8% -
9.9 2.6
4 days ago 11 months ago
C# C#
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

FlaxEngine

Posts with mentions or reviews of FlaxEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

UnrealCLR

Posts with mentions or reviews of UnrealCLR. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-12.

What are some alternatives?

When comparing FlaxEngine and UnrealCLR you can also consider the following projects:

Godot - Godot Engine – Multi-platform 2D and 3D game engine

MonoGame - One framework for creating powerful cross-platform games.

o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

Stride Game Engine - Stride Game Engine (formerly Xenko)

bevy - A refreshingly simple data-driven game engine built in Rust

UrhoSharp - Code to integrate with the Urho3D engine

gemrb - GemRB is a portable open-source implementation of Bioware’s Infinity Engine.

Harmony - A library for patching, replacing and decorating .NET and Mono methods during runtime

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

Duality - a 2D Game Development Framework