FlaxEngine
Fyrox
FlaxEngine | Fyrox | |
---|---|---|
18 | 63 | |
5,461 | 7,242 | |
1.8% | 1.8% | |
9.9 | 9.9 | |
4 days ago | 5 days ago | |
C# | Rust | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
FlaxEngine
-
Not only Unity...
Flax (MIT/C++) https://github.com/FlaxEngine/FlaxEngine
-
I would say to Unity developers, don't use Godot.
For 3D games, check out the engine: Stride Engine or Flax Engine.
-
Alternative Game Engines for Marooned Unity Developers
Flax Engine: C# and C++, Global Illumination system, Visual scripting, Full Source Code Available, 4% royalties after $250,000 (threshold is per quarter, not all time). The engine honestly looks really good, so it could be worth taking a closer look, but does lack tutorials.
- List of Unity alternatives
- Unity: We Have Heard You
-
What features would you like to see that are not available in leading game engines
It sounds like you're asking them to just remake https://flaxengine.com. (Minus ECS)
- Why is there a lack of cool repos?
- Flax Game Engine – A true game changer
-
What are people's thoughts on Flax Engine?
As the title says, what are people's thoughts on Flax Engine. (Link for anyone who hasn't heard of it)
-
Unity Face Mass Protest After CEO Purchases Malware Company, Lays Off Hundreds, & Calls Devs Idiots
Flax (4% royalty after 100k revenue) looks to be the most Unity-like, and seems to be pretty polished, if also new and lacking features. That's all I know about it so far. Its pricing model is similar to Unreal's and, like Unreal, it's source-available (but not truly open-source).
Fyrox
- Fyrox Game Engine – a Rust game engine with a real editor and scripting system
-
Rust Game Physics Engines: PhysX, Rapier, XPBD & Others
Some other Rust game engines ship with their own physics engine. Fyrox, for example, has advanced 2D/3D physics, supporting rigid bodies, joints, ray casting and more. Godot too, which has community-led Rust bindings also has an in-built physics engine as well as a Godot-native extension using the Jolt physics engine. In fact, which is reported to be more performant than the official physics engine.
-
Alternative Game Engines for Marooned Unity Developers
checkout https://fyrox.rs
- List of Unity alternatives
- Fyrox - A feature-rich game engine built in Rust.
-
“This Is a Disaster:” Game Developers Scramble to Deal with Unity’s New Fees
I would say Bevy isn't really similar to Unity. Something like Fyrox - https://fyrox.rs/ - would be more similar. Bevy is more low level and lacks an editor (as of now, it's planned)
- Fyrox Game Engine 0.31 is Out with Major Improvements in its Editor
-
Help me find my game engine!
Fyrox might be an option, but for what you're looking (simple game logic, low performance concerns, desire for complete editor) for I'd probably choose Godot over it.
-
What is Rust's potential in game development?
Besides Bevy there’s also Fyrox Engine that looks very promising. https://fyrox.rs/
-
NANOVOID Devlog #1: Lua Scripting
We have our own engine. There aren't really full engines available in the Rust ecosystem. Bevy attempts to fill this, but it's far from being feature complete. There's also https://fyrox.rs/, but that's also work in progress. There's also https://rend3.rs/ which is just a 3d renderer, so you'll need to build the rest of the engine yourself.
What are some alternatives?
Godot - Godot Engine – Multi-platform 2D and 3D game engine
bevy - A refreshingly simple data-driven game engine built in Rust
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
wgpu - Cross-platform, safe, pure-rust graphics api.
macroquad - Cross-platform game engine in Rust.
gemrb - GemRB is a portable open-source implementation of Bioware’s Infinity Engine.
three-d - 2D/3D renderer - makes it simple to draw stuff across platforms (including web)
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
gdnative - Rust bindings for Godot 3