EditorXR VS UIWidgets

Compare EditorXR vs UIWidgets and see what are their differences.

EditorXR

Author XR in XR (by Unity-Technologies)

UIWidgets

UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps. (by UnityTech)
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EditorXR UIWidgets
1 1
929 1,861
0.0% -
0.0 2.0
over 2 years ago over 3 years ago
C# C#
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

EditorXR

Posts with mentions or reviews of EditorXR. We have used some of these posts to build our list of alternatives and similar projects.

UIWidgets

Posts with mentions or reviews of UIWidgets. We have used some of these posts to build our list of alternatives and similar projects.
  • Flutter + Unity/UnreLEngine or others
    1 project | /r/FlutterDev | 22 Jan 2021
    Unity actually has the UIWidgets package which is based on Flutter. I'd highly recommend sticking to that; even using native Android with Unity is kind of a pain in the ass since you need to export your Unity project and build the project in Android Studio any time you want to test interaction between the UI and the game.

What are some alternatives?

When comparing EditorXR and UIWidgets you can also consider the following projects:

resharper-unity - Unity support for both ReSharper and Rider

glTFast - Efficient glTF 3D import / export package for Unity

Unity-Editor-Toolbox - Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.

com.unity.uiwidgets - UIWidgets is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.

VirtualMotionCapture - VRゲーム中にモデルをコントロール

NodeGraphProcessor - Node graph editor framework focused on data processing using Unity UIElements and C# 4.6

AvillaForensics - Avilla Forensics 3.0

AutoLOD - Automatic LOD generation + scene optimization

driven-decals - A mesh-based PBR decal system for Unity's universal render pipeline.

EasyVirtualMotionCaptureForUnity - VMCProtocol Receiver asset for Unity. Easy to use! / バーチャルモーションキャプチャーなどVMCProtocolを受信してUnityに反映するスクリプトです。

Unity-SerializableDictionary - Serializable dictionary class for Unity

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