DotRecast
UnrealCLR
DotRecast | UnrealCLR | |
---|---|---|
- | 37 | |
421 | 3,067 | |
- | - | |
9.7 | 2.6 | |
6 days ago | 12 months ago | |
C# | C# | |
zlib License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
DotRecast
We haven't tracked posts mentioning DotRecast yet.
Tracking mentions began in Dec 2020.
UnrealCLR
- Since you're asking yes u can use C# in unreal
-
Unity plan pricing and packaging updates
https://github.com/nxrighthere/UnrealCLR
I'm also surprised though they haven't just gone and added C# support as a first class option, it seems like such an obvious win.
-
Those who have worked in both unreal and unity, what have your experiences been like?
You can use C# in unreal: https://github.com/nxrighthere/UnrealCLR, they even got an epic megagrant.
-
C#
Surprise motherfucker
-
Will unreal add C# as an extra language?
UnrealCLR
-
How come Godot is by far the most recommended game engine, yet there are very few noticeable successful games made by it?
UnrealCLR has an Epic megagrant and supports .NET 6 already.
-
I’ll take “sentences I never thought I’d write” for 200, Alex
I mean, technically Unreal does have C# support via their community, but it lags a bit behind the engine and isn’t as fully featured as Unity or even Godot https://github.com/nxrighthere/UnrealCLR
- [PC Gamer] Unity is merging with a company who made a malware installer
-
Why is unity partnering with a company best known for making malware?
Biggest thing to note is that there's no stable release as of yet, so using UnrealCLR right now might not be the best idea for commercial games. There's also a few engine APIs missing from UnrealCLR, but from my own understanding, most of the common ones are there and ready to use.
-
Unity Employees "Mad and Stressed Out" Amidst Unexpected Layoffs
Wish they would turn this into an officially supported project: https://github.com/nxrighthere/UnrealCLR
What are some alternatives?
MonoGame - One framework for creating powerful cross-platform games.
ai-series-part-34 - In this tutorial repository you will learn how to make a NavMeshAgent traverse a NavMesh without using SetDestination nor the mouse to click-to-move. We'll use the keyboard to move the NavMeshAgent along the NavMesh instead, apply a configurable smoothing to the inputs so the agent doesn't abruptly swap directions and rotations.
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
mountain-goap - A GOAP (Goal Oriented Action Planning) AI library, written in C#.
Stride Game Engine - Stride Game Engine (formerly Xenko)
TexturePanner - This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures
UrhoSharp - Code to integrate with the Urho3D engine
Nez - Nez is a free 2D focused framework that works with MonoGame and FNA
Harmony - A library for patching, replacing and decorating .NET and Mono methods during runtime
ai-series-part-43 - Learn how to find the OffMeshLinks (high level component: NavMeshLink) that a NavMeshAgent will take on their current path
Duality - a 2D Game Development Framework