DirectX-Graphics-Samples VS DirectXTK12

Compare DirectX-Graphics-Samples vs DirectXTK12 and see what are their differences.

DirectX-Graphics-Samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows. (by microsoft)

DirectXTK12

The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++ (by microsoft)
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DirectX-Graphics-Samples DirectXTK12
15 6
5,719 1,402
0.6% 1.0%
0.0 7.9
about 1 month ago 12 days ago
C++ C++
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

DirectX-Graphics-Samples

Posts with mentions or reviews of DirectX-Graphics-Samples. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-03.

DirectXTK12

Posts with mentions or reviews of DirectXTK12. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-30.

What are some alternatives?

When comparing DirectX-Graphics-Samples and DirectXTK12 you can also consider the following projects:

Vulkan - Examples and demos for the new Vulkan API

DirectXTex - DirectXTex texture processing library

DirectXTK - The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

directx12-seed - ✖🌱 A DirectX 12 starter repo that you could use to get the ball rolling.

ShaderGlass - Overlay for running GPU shaders on top of Windows desktop

D3D12MemoryAllocator - Easy to integrate memory allocation library for Direct3D 12

FX11 - Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.

DxrTutorials

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

GettingStartedWithRTXRayTracing - Getting Started with RTX Ray Tracing

DirectX-Headers - Official DirectX headers available under an open source license