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LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
I found OpenGL much easier to learn, as there is more beginner content. One of those is https://learnopengl.com which I highly recommend it should go over all the basics that you've mentioned. Most DirectX11 books are from the Windows 7 era and are out of date. Once you learn OpenGL it should be easy to map to another api like DirectX.
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DirectXTK
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
DirectXTK (basically XNA ported to C++, after it was dropped)
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
MiniEngine game engine