Bplus.jl VS 3d-game-shaders-for-beginners

Compare Bplus.jl vs 3d-game-shaders-for-beginners and see what are their differences.

Bplus.jl

A modern OpenGL 4.6 rendering framework, written in Julia. (by heyx3)
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Bplus.jl 3d-game-shaders-for-beginners
1 12
61 17,083
- -
8.8 0.0
12 days ago 11 months ago
Julia C++
GNU General Public License v3.0 or later BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Bplus.jl

Posts with mentions or reviews of Bplus.jl. We have used some of these posts to build our list of alternatives and similar projects.

3d-game-shaders-for-beginners

Posts with mentions or reviews of 3d-game-shaders-for-beginners. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-01.

What are some alternatives?

When comparing Bplus.jl and 3d-game-shaders-for-beginners you can also consider the following projects:

BunnyLOD - Cross platform GLFW based port of Stan Melax's BunnyLOD Easy Mesh Simplification

godot-psx-style-demo - Demo project featuring a collection of PS1 style shaders and materials for Godot engine.

Starlight.jl - A greedy game engine for greedy programmers!

tinyrenderer - A brief computer graphics / rendering course

ModernVulkanExampleGame - Vulkan 1.2 exemplary game with in-code explanations

julia-set-with-shaders - Julia set render with GLSL shaders and P5.js library

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

SHADERed - Lightweight, cross-platform & full-featured shader IDE

debut-engine - Simple (?) C++ graphics engine

Granite - My personal Vulkan renderer

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

OpenSubdiv - An Open-Source subdivision surface library.