RayTracing VS harfang3d

Compare RayTracing vs harfang3d and see what are their differences.

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RayTracing harfang3d
1 13
297 470
- 5.3%
4.2 4.3
about 2 months ago 8 months ago
C++ C++
MIT License GNU Lesser General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

RayTracing

Posts with mentions or reviews of RayTracing. We have used some of these posts to build our list of alternatives and similar projects.

harfang3d

Posts with mentions or reviews of harfang3d. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-19.

What are some alternatives?

When comparing RayTracing and harfang3d you can also consider the following projects:

Cinder - Cross-platform, modular, extendable ray-tracer.

Open3D - Open3D: A Modern Library for 3D Data Processing

fast-voxel-traversal-algorithm - A C++ implementation of the fast voxel traversal algorithm.

canvas2d

ArrayFire - ArrayFire: a general purpose GPU library.

CX3D - CX3D is an easy to use Game Framework for the development of 3D Games in C++.

Yave - Yet Another Vulkan Engine

go-collada - Go package for working with the Collada file format.

compute-runtime - Intel® Graphics Compute Runtime for oneAPI Level Zero and OpenCL™ Driver

raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.

PRayGround - GPU ray tracing framework using NVIDIA OptiX 7 and 8

glop - Bare-bones osx alternative to sdl