RayTracing
Realtime GPU Path tracer based on OpenCL and OpenGL (by AlexanderVeselov)
PRayGround
GPU ray tracing framework using NVIDIA OptiX 7 and 8 (by sketchbooks99)
Our great sponsors
RayTracing | PRayGround | |
---|---|---|
1 | 1 | |
297 | 37 | |
- | - | |
4.2 | 7.5 | |
about 2 months ago | 23 days ago | |
C++ | C++ | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
RayTracing
Posts with mentions or reviews of RayTracing.
We have used some of these posts to build our list of alternatives
and similar projects.
PRayGround
Posts with mentions or reviews of PRayGround.
We have used some of these posts to build our list of alternatives
and similar projects.
What are some alternatives?
When comparing RayTracing and PRayGround you can also consider the following projects:
harfang3d - HARFANG 3D source code public repository
RayTracing - Software RayTracing engine written in C++ without the usage of any libraries.
Cinder - Cross-platform, modular, extendable ray-tracer.
fast-voxel-traversal-algorithm - A C++ implementation of the fast voxel traversal algorithm.
CLUSEK-RT - Vulkan based C++ ray-tracing game engine.
ArrayFire - ArrayFire: a general purpose GPU library.
Lift - Vulkan Path Tracer with Optix Denoiser integration
Yave - Yet Another Vulkan Engine
tinyrenderer - A brief computer graphics / rendering course
compute-runtime - Intel® Graphics Compute Runtime for oneAPI Level Zero and OpenCL™ Driver
tinyraytracer - A brief computer graphics / rendering course
RayTracing vs harfang3d
PRayGround vs RayTracing
RayTracing vs Cinder
PRayGround vs fast-voxel-traversal-algorithm
RayTracing vs fast-voxel-traversal-algorithm
PRayGround vs CLUSEK-RT
RayTracing vs ArrayFire
PRayGround vs Lift
RayTracing vs Yave
PRayGround vs tinyrenderer
RayTracing vs compute-runtime
PRayGround vs tinyraytracer