3DWorld VS OpenGLTutorial

Compare 3DWorld vs OpenGLTutorial and see what are their differences.

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3DWorld OpenGLTutorial
54 2
1,062 1
- -
9.9 0.0
7 days ago almost 2 years ago
C++ C
GNU General Public License v3.0 only Boost Software License 1.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

3DWorld

Posts with mentions or reviews of 3DWorld. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-16.

OpenGLTutorial

Posts with mentions or reviews of OpenGLTutorial. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-14.
  • OpenGL instancing or something familiar.
    1 project | /r/opengl | 3 Aug 2022
    I haven't written up the tutorial on this yet, but I can a small example of it being used.... https://github.com/dokipen3d/OpenGLTutorial/blob/main/src/chapter19_multiDrawIndexingBuffers.cpp
  • OBJ Loader for OpenGL
    3 projects | /r/opengl | 14 Apr 2021
    Also I came up with a cool way of generating the indices for unique points by using std::sort, std:unique and using some tracking Ids.... https://github.com/dokipen3d/OpenGLTutorial/blob/main/src/obj_loader_element_cpp.hpp

What are some alternatives?

When comparing 3DWorld and OpenGLTutorial you can also consider the following projects:

tinygltf - Header only C++11 tiny glTF 2.0 library

objgl - C Wavefront OBJ loader for OpenGL

FastNoise - Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go

single_file_libs - List of single-file C/C++ libraries.

MarkovNameGenerator - :black_nib: Markov process-based procedural name and word generator demo

PolyWorld - A world generator that is based on Voronoi diagrams

Cities - Procedural city & road placement

webgl-noise - Procedural Noise Shader Routines compatible with WebGL

tinyobjloader - Tiny but powerful single file wavefront obj loader

Marching-cubes-cpp - Compute shader implementation of the marching cubes algorithm in C++

ExprTK - C++ Mathematical Expression Parsing And Evaluation Library https://www.partow.net/programming/exprtk/index.html

OpenSimplex2 - Successors to OpenSimplex Noise, plus updated OpenSimplex.