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lwjgl3-demos reviews and mentions
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Multi Draw Elements Indirect on LWJGL
I've been searching the solution everywhere but without results. I checked a lot of C++ examples and it seemed that everything "was in the right place", I checked also the VoxelGameGL in lwjgl3-demos but it is not so straightforward and it is rendering only cubes, so it is not the same case.
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LWJGL/lwjgl3-demos is an open source project licensed under BSD 3-clause "New" or "Revised" License which is an OSI approved license.
The primary programming language of lwjgl3-demos is Java.
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