lwjgl3-demos
lwjglbook
lwjgl3-demos | lwjglbook | |
---|---|---|
1 | 2 | |
338 | 115 | |
0.0% | - | |
6.5 | 5.4 | |
4 months ago | about 2 months ago | |
Java | Java | |
BSD 3-clause "New" or "Revised" License | Apache License 2.0 |
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lwjgl3-demos
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Multi Draw Elements Indirect on LWJGL
I've been searching the solution everywhere but without results. I checked a lot of C++ examples and it seemed that everything "was in the right place", I checked also the VoxelGameGL in lwjgl3-demos but it is not so straightforward and it is rendering only cubes, so it is not the same case.
lwjglbook
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Instancing/Instanced Rendering in LibGDX (3D)
https://lwjglgamedev.gitbooks.io/3d-game-development-with-lwjgl/content/chapter21/chapter21.html This LWJGL guide provides everything you need to get a good understanding of 3D rendering with OpenGL and covers instanced rendering in chapter 21. The source code is also available on https://github.com/lwjglgamedev/lwjglbook.
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Java game programming
Back when I was learning game development on java I read this book https://github.com/lwjglgamedev/lwjglbook I think it's a good start.
What are some alternatives?
vulkanbook - Online book which introduces the main concepts required to write graphics games or any other applications using Vulkan in Java by using the LWJGL library.
pixel-community - High performance and modular Java/Kotlin 2D Game Framework.
voodoo2d - 👹 2D Java Game Engine built in OpenGL
libGDX - Desktop/Android/HTML5/iOS Java game development framework
imgui-java - JNI based binding for Dear ImGui
LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
bgfx-minimal-example - Minimal bgfx "hello world" example
JOML - A Java math library for OpenGL rendering calculations
Koin3D - Koin3D, a java port of Coin3D with LWJGL