lwjglbook VS Koin3D

Compare lwjglbook vs Koin3D and see what are their differences.

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lwjglbook Koin3D
2 1
115 14
- -
5.4 1.8
about 2 months ago 7 months ago
Java Java
Apache License 2.0 BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

lwjglbook

Posts with mentions or reviews of lwjglbook. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-06.
  • Instancing/Instanced Rendering in LibGDX (3D)
    2 projects | /r/libgdx | 6 Jan 2023
    https://lwjglgamedev.gitbooks.io/3d-game-development-with-lwjgl/content/chapter21/chapter21.html This LWJGL guide provides everything you need to get a good understanding of 3D rendering with OpenGL and covers instanced rendering in chapter 21. The source code is also available on https://github.com/lwjglgamedev/lwjglbook.
  • Java game programming
    1 project | /r/java | 27 Jul 2022
    Back when I was learning game development on java I read this book https://github.com/lwjglgamedev/lwjglbook I think it's a good start.

Koin3D

Posts with mentions or reviews of Koin3D. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-24.

What are some alternatives?

When comparing lwjglbook and Koin3D you can also consider the following projects:

lwjgl3-demos - Demo suite for LWJGL 3

Vulkan-Tutorial-Java - Vulkan tutorial by Alexander Overvoorde ported to Java

pixel-community - High performance and modular Java/Kotlin 2D Game Framework.

J-APE - Java-Alternative Pipeline Engine

libGDX - Desktop/Android/HTML5/iOS Java game development framework

imgui-java - JNI based binding for Dear ImGui

LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.

GlideGUI - Glide is a cross-platform GUI library used for making desktop apps and games.