vulkanbook

Online book which introduces the main concepts required to write graphics games or any other applications using Vulkan in Java by using the LWJGL library. (by lwjglgamedev)

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  • Went through most of LWJGL's Vulkan book, and here are some thoughts
    1 project | /r/vulkan | 27 Dec 2022
    This is the book, written for Vulkan using LWJGL 3: https://github.com/lwjglgamedev/vulkanbook. I followed most of it (12 chapters), and I must say despite encountering some nasty bugs in the text (which I filed issues and the authors promptly fix them, within 12 hours!), it was one rare of a tutorial which I can actually follow all the way up to the more advanced material and still have working codebase that does the same thing as the demo. It is excellent if you want to learn Vulkan, simply because it doesn't stop at drawing a triangle. It goes all the way to writing a deferred PBR renderer, shadows casting, and even skeletal animations and GUI.

Stats

Basic vulkanbook repo stats
1
222
8.5
11 days ago

lwjglgamedev/vulkanbook is an open source project licensed under MIT License which is an OSI approved license.

The primary programming language of vulkanbook is Java.


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