vulkanbook
JOML
vulkanbook | JOML | |
---|---|---|
1 | 1 | |
224 | 704 | |
- | 0.7% | |
8.5 | 7.3 | |
about 1 month ago | 8 months ago | |
Java | Java | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vulkanbook
-
Went through most of LWJGL's Vulkan book, and here are some thoughts
This is the book, written for Vulkan using LWJGL 3: https://github.com/lwjglgamedev/vulkanbook. I followed most of it (12 chapters), and I must say despite encountering some nasty bugs in the text (which I filed issues and the authors promptly fix them, within 12 hours!), it was one rare of a tutorial which I can actually follow all the way up to the more advanced material and still have working codebase that does the same thing as the demo. It is excellent if you want to learn Vulkan, simply because it doesn't stop at drawing a triangle. It goes all the way to writing a deferred PBR renderer, shadows casting, and even skeletal animations and GUI.
JOML
-
In java >=9 when using modules what is the correct way to require javax.vecmath?
Any reason you use javax.vecmath instead of something like JOML?
What are some alternatives?
lwjgl3-demos - Demo suite for LWJGL 3
glm - jvm glm
Sirius - Game engine powered by LWJGL. It has born by doing this series: https://www.youtube.com/watch?v=VyKE7vz65rY&list=PLtrSb4XxIVbp8AKuEAlwNXDxr99e3woGE
imgui-java - JNI based binding for Dear ImGui
opsu - opsu! ~ an open-source osu! client
android-gpuimage - Android filters based on OpenGL (idea from GPUImage for iOS)
LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
javax-vecmath - A fork of the javax.vecmath package which was made compatible with Java 9
vk-bootstrap4j - A java port of vk-bootstrap with LWJGL
miniscript - A scripting library for Java-based games
AppRater - AppRater Library for Android