JOML VS miniscript

Compare JOML vs miniscript and see what are their differences.

JOML

A Java math library for OpenGL rendering calculations (by JOML-CI)
Our great sponsors
  • WorkOS - The modern identity platform for B2B SaaS
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • SaaSHub - Software Alternatives and Reviews
JOML miniscript
1 1
697 40
0.1% -
7.3 0.0
7 months ago over 1 year ago
Java Java
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

JOML

Posts with mentions or reviews of JOML. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-29.

miniscript

Posts with mentions or reviews of miniscript. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing JOML and miniscript you can also consider the following projects:

glm - jvm glm

Mini2Dx - A high-level cross-platform 2D game development API

imgui-java - JNI based binding for Dear ImGui

Farstar-2 - A sci-fi collectible card game (rework of a previous project). Alpha release. Written in Java with LibGDX OpenGL framework.

android-gpuimage - Android filters based on OpenGL (idea from GPUImage for iOS)

OpenCiv - An open source civilization-like game made for the web browser.

javax-vecmath - A fork of the javax.vecmath package which was made compatible with Java 9

marvelous-bob - libGDX Client and Server architecture for multiplayer game (with CI/CD done for deploying Docker images on AWS ECS)

LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.

riiablo - Diablo II remade using Java and LibGDX

lwjgl3-demos - Demo suite for LWJGL 3