vulkanbook
Online book which introduces the main concepts required to write graphics games or any other applications using Vulkan in Java by using the LWJGL library. (by lwjglgamedev)
Sirius
Game engine powered by LWJGL. It has born by doing this series: https://www.youtube.com/watch?v=VyKE7vz65rY&list=PLtrSb4XxIVbp8AKuEAlwNXDxr99e3woGE (by davidalmarinho)
vulkanbook | Sirius | |
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1 | 2 | |
223 | 3 | |
- | - | |
8.5 | 0.0 | |
25 days ago | about 2 months ago | |
Java | Java | |
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
vulkanbook
Posts with mentions or reviews of vulkanbook.
We have used some of these posts to build our list of alternatives
and similar projects.
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Went through most of LWJGL's Vulkan book, and here are some thoughts
This is the book, written for Vulkan using LWJGL 3: https://github.com/lwjglgamedev/vulkanbook. I followed most of it (12 chapters), and I must say despite encountering some nasty bugs in the text (which I filed issues and the authors promptly fix them, within 12 hours!), it was one rare of a tutorial which I can actually follow all the way up to the more advanced material and still have working codebase that does the same thing as the demo. It is excellent if you want to learn Vulkan, simply because it doesn't stop at drawing a triangle. It goes all the way to writing a deferred PBR renderer, shadows casting, and even skeletal animations and GUI.
Sirius
Posts with mentions or reviews of Sirius.
We have used some of these posts to build our list of alternatives
and similar projects.
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Sirius, The Fox!
Hi fellas, how are you? I have been working on a game engine and today I opened the repository! Gonna leave the link bellow so u can check it out, https://github.com/davidalmarinho/Sirius And ofc, contribution is more than welcome! Best regards, David
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After 3 years here I am
Hi guys, how are you? Well, some years ago I innocently made a post asking basically for a roadmap to learn to make a game engine and making a game with it.... https://www.reddit.com/r/learnjava/comments/dzlsdl/game_engine/?utm_medium=android_app&utm_source=share As expected, now I almost have a game engine and ofc I don't have a game done with it hahah, indeed :) Developing the game engine was a long ride and it was a pretty cool project to learn a lot of new stuff. So far, this was the best project I have ever "made". Thank u for all your support! Gonna leave the link bellow with the src code of the game engine, https://github.com/davidalmarinho/Sirius Best regards, David
What are some alternatives?
When comparing vulkanbook and Sirius you can also consider the following projects:
lwjgl3-demos - Demo suite for LWJGL 3
JOML - A Java math library for OpenGL rendering calculations
opsu - opsu! ~ an open-source osu! client
imgui-java - JNI based binding for Dear ImGui
LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
vk-bootstrap4j - A java port of vk-bootstrap with LWJGL
AppRater - AppRater Library for Android