godot-google-play-billing

Godot Android plugin for the Google Play Billing library (by godotengine)

Godot-google-play-billing Alternatives

Similar projects and alternatives to godot-google-play-billing

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better godot-google-play-billing alternative or higher similarity.

godot-google-play-billing reviews and mentions

Posts with mentions or reviews of godot-google-play-billing. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-06.
  • Godot 4.1 Is Released
    14 projects | news.ycombinator.com | 6 Jul 2023
    There's no post or pre processing stack. You cannot access world normals, motion vectors, depth buffer and such. You can only access the color, by creating a viewport.

    Multiplatform support sucks. Mobile official plugins are dead [0], the package size is way heavier than Unity, you've got performance problems and nothing can assure your game will even be approved in Google Play. Android dev heavily requires plugins (Admob, Play Games), so unless put your game at a fixed price, you're not accomplishing anything. There's also no console support.

    But wait, the Godot leaders made a company called W4 to fix these issues! They'll bring in console support, official mobile plugins, hosted multiplayer and such. But it's an investor funded company, and they stated that they will sell the stuff. Sooo, the "it's free and open source!!!!" advantage over Unity that everyone loves doesn't seem that great now.

    I could talk all day long about Godot issues. But let's just sum it in "It's just Gimp, if compared to Photoshop". It's NOT a "It's just Blender, if compared to Maya".

    I've lost all hope on the project, it's stil years away from reaching feature parity with, at least, Unity 5. But I hope Bevy does better!

    [0] https://github.com/godotengine/godot-google-play-billing

  • Is there any working implementation for Godot 4 that allows for IAP on Android/iOS?
    1 project | /r/godot | 16 May 2023
    https://github.com/godotengine/godot-ios-plugins and https://github.com/godotengine/godot-google-play-billing
  • Help with Android In App Purchases (IAP)
    1 project | /r/godot | 20 Mar 2023
    Hello, I have downloaded the plugin from https://github.com/godotengine/godot-google-play-billing/releases and I have placed it in res/android/plugins but I don't believe it is working. I am testing it with the following code which never gives any output:
  • New to programming, Looking into Android game Development
    2 projects | /r/gamedev | 8 Aug 2022
  • A note from our sponsor - SaaSHub
    www.saashub.com | 28 Apr 2024
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Stats

Basic godot-google-play-billing repo stats
4
130
4.1
6 months ago

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