godot-google-play-billing
Pixelorama
godot-google-play-billing | Pixelorama | |
---|---|---|
4 | 70 | |
130 | 6,203 | |
4.6% | 3.9% | |
3.0 | 9.7 | |
16 days ago | 2 days ago | |
Java | GDScript | |
MIT License | MIT License |
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godot-google-play-billing
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Godot 4.1 Is Released
There's no post or pre processing stack. You cannot access world normals, motion vectors, depth buffer and such. You can only access the color, by creating a viewport.
Multiplatform support sucks. Mobile official plugins are dead [0], the package size is way heavier than Unity, you've got performance problems and nothing can assure your game will even be approved in Google Play. Android dev heavily requires plugins (Admob, Play Games), so unless put your game at a fixed price, you're not accomplishing anything. There's also no console support.
But wait, the Godot leaders made a company called W4 to fix these issues! They'll bring in console support, official mobile plugins, hosted multiplayer and such. But it's an investor funded company, and they stated that they will sell the stuff. Sooo, the "it's free and open source!!!!" advantage over Unity that everyone loves doesn't seem that great now.
I could talk all day long about Godot issues. But let's just sum it in "It's just Gimp, if compared to Photoshop". It's NOT a "It's just Blender, if compared to Maya".
I've lost all hope on the project, it's stil years away from reaching feature parity with, at least, Unity 5. But I hope Bevy does better!
[0] https://github.com/godotengine/godot-google-play-billing
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Is there any working implementation for Godot 4 that allows for IAP on Android/iOS?
https://github.com/godotengine/godot-ios-plugins and https://github.com/godotengine/godot-google-play-billing
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Help with Android In App Purchases (IAP)
Hello, I have downloaded the plugin from https://github.com/godotengine/godot-google-play-billing/releases and I have placed it in res/android/plugins but I don't believe it is working. I am testing it with the following code which never gives any output:
- New to programming, Looking into Android game Development
Pixelorama
- Godot Game Engine
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How to name the new bundle of importers?
I'm finalizing a large bundle of raster graphics and animation importers for Godot. This bundle already supports: Aseprite, Krita and Pencil2D. And will be able to support GraphicsGale, Piskel, Pixelorama and regular GIF-format in the future.
- Godot 4.1 Is Released
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Godot or GameMaker studio 2
Take a look on Pixelorama https://github.com/Orama-Interactive/Pixelorama
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Godot for Rich Client Applications?
Pixelorama
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How well suited is Godot to pixel manipulation?
Someone made an image editor in Godot. Maybe try it out to see how well it works https://github.com/Orama-Interactive/Pixelorama
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Is there a way to change zoom?
If none of this sounds appealing, the only other suggestions I have are either find 3rd party magnifying lens software or to search for a new pixel editor. There are some newer pixel art editors out there, such as Pixelorama, PixiEditor and PixelMash. There are also general raster image editors, such as GIMP and Krita. Other suggestions are listed on Lospec.
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KDE and GNOME seek $100k to turn Flathub into a store for the Linux desktop
Pixelorama is another open source pixel editor that looks increasingly like an alternative to Aseprite (although I do not think it is in any way officially trying to be a free clone of that).
- Make transition from WebGL to Flutter
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When you use Godot to make an app instead of a game
Pixelorama https://orama-interactive.itch.io/pixelorama
What are some alternatives?
PGSGP - Play Games Services plugin for Godot Game Engine - Android
aseprite - Animated sprite editor & pixel art tool (Windows, macOS, Linux)
gdsdecomp - Godot reverse engineering tools
LibreSprite - Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite
raptor-run - The code behind Quiver's first tutorial for Godot 4
godot-chunked-voronoi-generator - A small project to create chunk based voronoi generation
gdext - Rust bindings for Godot 4
godot-lod - Level of detail (LOD) add-on for Godot 3.x (GLES3 and GLES2)
Arrow - Game Narrative Design Tool
godot-steam-api - Godot Steam integration using GDNative.
Lorien - Infinite canvas drawing/whiteboarding app for Windows, Linux and macOS. Made with Godot.
Godot-3-2D-Destructible-Objects - A script that takes a sprite, divides it into blocks and makes them explode 💥!