When you use Godot to make an app instead of a game

This page summarizes the projects mentioned and recommended in the original post on /r/godot

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  • Pixelorama

    Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!

  • Pixelorama https://orama-interactive.itch.io/pixelorama

  • luxtorpeda

    Steam Play compatibility tool to run games using native Linux engines

  • Luxtorpeda recently had a rewrite to use Godot for UI while keeping their logic in Rust

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • openscad-graph-editor

    OpenSCAD Graph Editor

  • I’ve seen a node-based interface to OpenSCAD (3D CAD software): https://github.com/derkork/openscad-graph-editor

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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