godot-google-play-billing
Lorien
godot-google-play-billing | Lorien | |
---|---|---|
4 | 35 | |
130 | 4,957 | |
4.6% | - | |
3.0 | 6.3 | |
8 days ago | about 1 month ago | |
Java | GDScript | |
MIT License | MIT License |
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godot-google-play-billing
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Godot 4.1 Is Released
There's no post or pre processing stack. You cannot access world normals, motion vectors, depth buffer and such. You can only access the color, by creating a viewport.
Multiplatform support sucks. Mobile official plugins are dead [0], the package size is way heavier than Unity, you've got performance problems and nothing can assure your game will even be approved in Google Play. Android dev heavily requires plugins (Admob, Play Games), so unless put your game at a fixed price, you're not accomplishing anything. There's also no console support.
But wait, the Godot leaders made a company called W4 to fix these issues! They'll bring in console support, official mobile plugins, hosted multiplayer and such. But it's an investor funded company, and they stated that they will sell the stuff. Sooo, the "it's free and open source!!!!" advantage over Unity that everyone loves doesn't seem that great now.
I could talk all day long about Godot issues. But let's just sum it in "It's just Gimp, if compared to Photoshop". It's NOT a "It's just Blender, if compared to Maya".
I've lost all hope on the project, it's stil years away from reaching feature parity with, at least, Unity 5. But I hope Bevy does better!
[0] https://github.com/godotengine/godot-google-play-billing
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Is there any working implementation for Godot 4 that allows for IAP on Android/iOS?
https://github.com/godotengine/godot-ios-plugins and https://github.com/godotengine/godot-google-play-billing
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Help with Android In App Purchases (IAP)
Hello, I have downloaded the plugin from https://github.com/godotengine/godot-google-play-billing/releases and I have placed it in res/android/plugins but I don't believe it is working. I am testing it with the following code which never gives any output:
- New to programming, Looking into Android game Development
Lorien
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Show HN: GodotOS: A Fake Operating System Interface Made in the Godot Engine
Completely agreed! I've been meaning to write a blog post on using Godot to professionally create cross-platform applications (and probably will soon). The short of it is that Godot is fantastic as a UI builder, and I think a lot of people are slowly realizing it. Many professional applications have been built with Godot[0] , and I also want to give a shoutout to Lorien[1] which is my favorite whiteboard application also made in Godot, and what partially inspired this whole project.
[0]: https://alfredbaudisch.com/blog/gamedev/godot-engine/standal...
[1]: https://github.com/mbrlabs/Lorien
- Lorien v0.6.0 (infinite canvas drawing program, written in Godot)
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Create non-game apps with Godot Engine
another example of an interesting application for godot that's not a game is https://github.com/mbrlabs/Lorien - an infinite canvas for drawing.
- Godot 4.1 Is Released
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E-ink app for KDE
Did you try this?
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Godot for Rich Client Applications?
Lorien
- Is it possible to make an app like OneNote?
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Post your favorite programs
[Lorien](https://github.com/mbrlabs/Lorien)
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Zoom in! Enhance!
https://github.com/mbrlabs/Lorien (wip, apparently)
- Lorien – Infinite canvas drawing/whiteboarding app
What are some alternatives?
PGSGP - Play Games Services plugin for Godot Game Engine - Android
xournalpp - Xournal++ is a handwriting notetaking software with PDF annotation support. Written in C++ with GTK3, supporting Linux (e.g. Ubuntu, Debian, Arch, SUSE), macOS and Windows 10. Supports pen input from devices such as Wacom Tablets.
gdsdecomp - Godot reverse engineering tools
notable - The Markdown-based note-taking app that doesn't suck.
raptor-run - The code behind Quiver's first tutorial for Godot 4
SmartShape2D - A 2D Terrain Tool for Godot
gdext - Rust bindings for Godot 4
input-wacom - Linux kernel driver for Wacom devices
Arrow - Game Narrative Design Tool
Method-Draw - Method Draw, the SVG Editor for Method of Action
Godot - Godot Engine – Multi-platform 2D and 3D game engine
anima - Godot: run sequential and parallel animations with less code