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Embedded-graphics Alternatives
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embedded-graphics reviews and mentions
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How to build GUI for custom LCD screen connected to an Arduino Board?
Even if one used embedded-graphics, which would't require a line buffer, 8k is probably not enough RAM for the stack of a non-trivial Rust program. At least my even fairly simple RTIC programs that run fine in the 160k of a Feather M4 do not run at all in the 32k of a Feather M0.
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New crate for embedded-graphics: U8g2-fonts (feedback desired)
I rewrote the font subsystem of U8g2 in pure Rust, introducing a large number of fonts to embedded-graphics.
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What Graphics Library to use?
Another project I've used is embedded-graphics which is useful if your target has more limited resources: https://github.com/embedded-graphics/embedded-graphics
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Debian Running on Rust Coreutils
We use it a bit for https://github.com/embedded-graphics/embedded-graphics and I have to say I love it. It's just the right balance between configuration variables/constants and "a folder full of bash scripts". I highly recommend giving Just a try.
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A note from our sponsor - SaaSHub
www.saashub.com | 26 Apr 2024
Stats
embedded-graphics/embedded-graphics is an open source project licensed under Apache License 2.0 which is an OSI approved license.
The primary programming language of embedded-graphics is Rust.
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