embedded-graphics
druid
embedded-graphics | druid | |
---|---|---|
5 | 59 | |
858 | 9,373 | |
1.3% | 0.7% | |
5.3 | 3.1 | |
about 1 month ago | 4 days ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
embedded-graphics
-
How to build GUI for custom LCD screen connected to an Arduino Board?
Even if one used embedded-graphics, which would't require a line buffer, 8k is probably not enough RAM for the stack of a non-trivial Rust program. At least my even fairly simple RTIC programs that run fine in the 160k of a Feather M4 do not run at all in the 32k of a Feather M0.
-
New crate for embedded-graphics: U8g2-fonts (feedback desired)
I rewrote the font subsystem of U8g2 in pure Rust, introducing a large number of fonts to embedded-graphics.
-
What Graphics Library to use?
Another project I've used is embedded-graphics which is useful if your target has more limited resources: https://github.com/embedded-graphics/embedded-graphics
-
Debian Running on Rust Coreutils
We use it a bit for https://github.com/embedded-graphics/embedded-graphics and I have to say I love it. It's just the right balance between configuration variables/constants and "a folder full of bash scripts". I highly recommend giving Just a try.
druid
- Druid – A data-first Rust-native UI toolkit
-
What can rust do
For GUI applications, the story is mixed. There are several GUI frameworks in active development, but nothing as polished and battle-tested as Electron for TypeScript. There are bindings to GTK, but they're cumbersome to work with, and I wouldn't recommend it to a Rust newbie. There's also Tauri, which is a bit like Electron and lets you write the GUI in HTML/CSS/JS and the business logic in Rust.
-
Do Rust and Lua work well together?
Concerning GUI frameworks, the most common ones are druid, egui and iced. All three of them run native and on the Web.
-
What was the hardest coming from C++ to Rust?
Going to give a shoutout to druid. I've recently tried it with the Lapce editor and it's just so smooth, fast and works so well for a pre-alpha app.
-
What GUI libs are out there and good to use?
As iced and egui were difficult for me, i started with druid.
-
Rust GUI framework
There is Iced which is used by system76 in Pop!_OS, Druid [DISCONTINUED], GTK-rs, Relm, Azul and Tauri. Personally I would use Tauri for its speed using the OS's native web render, documentation of use with things such as Sveltekit and the ability to make UI's using JS, CSS and HTML. Tauri similarly to Electron whilst being far faster. But its up to personal preference really. There aren't any solid "go to" options at the moment.
-
What do people use for simple UI projects?
Druid should be good for most cases, it has a lot of built-in widget for the UI, you can even make a custom widget with a canvas-alike painting API.
-
Druid, a Rust-native UI toolkit, released v0.8 after two years of work by 80 contributors.
Druid, which is a Rust-native UI toolkit for building desktop applications targeting Windows/macOS/Linux/OpenBSD/FreeBSD, has a new version out - v0.8.
-
Ergonomic APIs for hard problems (RustLab 2022 keynote)
There's a memoize View node in the previous iteration of the Xilem prototype, but it hasn't made it in to the current branch yet. That sounds like what you're asking, but it's possible I'm missing something.
-
Dioxus: User interfaces that run anywhere
You can use GTK from Rust. But the Rust native ones aren't really there yet. [Iced](https://github.com/iced-rs/iced) which has been picked up by System76 and [Druid](https://github.com/linebender/druid) (and it's next gen version [Xilem](https://github.com/linebender/xilem)) are the ones to watch, along with Dioxus which is the main post here.
I'd expect there to be something useable by the end of 2023.
What are some alternatives?
min-sized-rust - 🦀 How to minimize Rust binary size 📦
iced - A cross-platform GUI library for Rust, inspired by Elm
piet - An abstraction for 2D graphics.
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
samurai - ninja-compatible build tool written in C
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
gtk - DEPRECATED, use https://github.com/gtk-rs/gtk3-rs repository instead!
build2 - build2 build system
Azul - Desktop GUI Framework
Rust-for-Linux - Adding support for the Rust language to the Linux kernel.
Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]